![]() Glosiness and reflectivity follow the contours of the depresseded panels, the dented skin and rivets. Not only from up close, but also from a far, the difference in quality is notiecable. There for we build the entire kit, from the ground up, and not only for the diffuse map, but also for the specular and bump map, hereby making sure a rivet looks like a rivet, and not an fist sized rock, that scratches, look like scratches and not like grooves and that decals are fully readable and not a blurry mess. That would be like blowing up a 1 Megapixel photo times 8 and calling it a photo shot with a 8MP camera, or like watching a normal definition movie on a HD television, and calling it a High Definition movie. Making HD textures is not about blowing up the existing ones, times four. ![]() With a pixel per meter ratio of 193, these textures are four times as detailed as the liveries made with the Level-D 767-300 stock paintkit. McPhat Studios LDS 767 World Airliners 2 (FSX)įive (5) High Definition Texture sets for the immensly popular Level-D 767-300 (FSX).
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